GeYopp was funded jointly by the School of Mathematical Sciences at Queen Mary University of London and the Engineering and Physical Sciences Research Council (EPSRC). Queen Mary’s University (part of the University of London) is a Russell Group institution focussed on excellence in both teaching & research. Establish in 1887, the university is currently educating more than 20,000 students from over 160 countries.
We were asked to create a fun, visually appealing app to help teach the concept of particle packing. The idea was for people to create shapes and pack them into a screen, these should be shareable with a leaderboard to show who has achieved exceptionally high packing density.
Users can choose from pre-defined shapes or draw their own. These shapes appear on screen, and pack according to the gravity simulation. They can shake their screen to rearrange the particles to try to pack them tighter. Live feedback calculates how tightly the particles are packed. Users can export images via email or social media. A leaderboard is hosted on a cloud online, and is updated with user scores automatically.
Choose the number of particles you want and then draw the most imaginative two dimensional shapes you can think of or chose from a selection of exotic shapes.
Shake your phone to activate gravity and pack your shapes into a dense random packing.
Share your experiments with friends and compete with others on the packing density leaderboard.